germacali.blogg.se

Iris pro graphic 5200
Iris pro graphic 5200








GPUs are used in embedded systems, mobile phones, personal computers, workstations, and game consoles. A graphics processing unit (GPU) is a specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. The latest graphics processing units (GPUs) unlock new possibilities in gaming, content creation, machine learning, and more. This is impressive, however, like the article concluded, what a poor time for them to be released.GPU (Graphics processing unit) Graphics processing technology has evolved to deliver unique benefits in the world of computing. I'd be interested in this for a HTPC solution with some light gaming - League of Legends etc. They own this space, and these 2 chips have just rendered AMD APUs completely useless now. When Zen is released it will soon be completely obliterated by some of the tech that Intel would have been working on in the meantime - AMD has lagged too far behind for too long and love them or hate them, Intel is the benchmark when it comes to CPUs - period. Then people starting looking to Zen as being the real competitor for Intel and saying things like "Intel are in for a shock" - I had the view that Intel weren't resting on their laurels all this time - they've just been biding their time and doing amazing things in a hush hush manner. Everyone is going on about how little Intel has done with CPUs over the past few years - presumably due to no real competition from AMD. This is exactly what I said to a buddy of mine about a month ago. Two Media Samplers become six, also sporting up to 2x throughput each. One Video Quality Engine becomes two, each with up to 2x throughput. Taken together, these improvements should have a profound impact on media performance, particularly in the context of desktop Haswell’s GT2 engine versus desktop Broadwell’s GT3e. With Broadwell, the VQE is purportedly up to 2x faster. Prior to that, those jobs were handled by the EUs. The Ivy Bridge graphics architecture included a sixth domain called the video quality engine, using dedicated hardware for video and image processing at very low power. And because the EUs are used for rate control and mode decision, several steps along Intel’s familiar two-stage encoder run faster. This isn’t ideal, and the company is obviously working on a fully hardware-accelerated solution, but it’s better than nothing.ĪVC/H.264 encoding receives a more substantial speed-up by virtue of the additional Sub-Slices (and the second Slice on GT3), since there’s a fixed-function Media Sampler-responsible for motion estimation-in each one. Rather, Intel describes an approach involving the IA and graphics cores. This isn’t handled by a fixed-function block, though. So what does Broadwell on the desktop enable above and beyond Haswell? The Multi-Format Codec engine gets native support for 4096x2048 content, accelerating HEVC decode at up to 4Kp30 and VP9 at up to 4Kp24. That’s a win on two fronts-if you can afford to throw hardware at the problem. Because they involve fewer transistors, they also use a lot less power. These are faster than parallelized programmable logic (like EUs), which are in turn quicker than general-purpose IA cores. With Broadwell, Intel continues its quest to push more work at the fixed-function blocks optimized for specific tasks. Over time, Quick Sync has evolved to accelerate the latest formats, while giving developers more balance between quality and performance (target usages). The company lobbied ISVs to support its hardware, and a number of apps surfaced right off the bat to exploit it. More than four years ago, it introduced Quick Sync, again leveraging its manufacturing advantage to build a fixed-function engine for media encode/decode acceleration. Intel has a storied history of design decisions rooted in simultaneous performance and power gains.










Iris pro graphic 5200